This is a demo of how my pipeline interacts with Google sheets to get basic shot info and notes without leaving Maya. This scene is being built with shaded assets and alembic animation caches. The lead can put all the info in a Google sheet and the artist can automatically set the frame range, get basic shot info and notes from the Google sheet without having to leave Maya.
A demonstration of the tool I built for my maya pipeline that uploads 3D assets and textures from Maya to google drive with searchable descriptions and thumbnails. This makes it easy for artists to archive assets to the cloud without ever leaving maya and also takes advantage of search capabilities in google drive.